An integrated list will be added in a later version of this page.
deckcolor (default) |
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Normally, you can click the colors that your deck has and the cards will match those colors. For example for a WHITE and RED deck, the cards found may be white, red, lands, artifacts (or colorless cards), multicolored and hybrid cards that are white and red (other multicolored cards will not be shown). MULTI and the empty field will do the same - and search for colorless cards only (MULTI does not have a meaning in this search mode). |
This search will use the mana cost of the card. |
cardcolor |
More strict, as this will look at each card individually and will show it if it is one of the chosen colors. The empty field will find colorless cards (lands, artifacts). |
This search uses a generic color code of the card. |
Specials | |
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0 | Some cards cost 0, some have no mana cost. This is not the same. |
X | ...finds X in the mana cost. |
(W/U) | Hybrid is written like this. |
(B/P) | Phyrexian is written like this. |
2(W/B)U | mixture of Hybrid and normal mana cost |
GU/4WU | Split cards are written like this. |
Expansions |
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Unglued (UGL) |
Unhinged (UNH) |
Promo cards (PPR) |
Card types |
Conspiracy |
Ongoing Scheme |
Phenomenon |
Plane |
Scheme |
usage | means |
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3 | cards with a value of 3 |
4- | cards with a value of 4 or more |
5-6 | cards with a value of 5 or 6 |
-7 | cards with a value of up to 7 |
Go to All Formats, search for the Format and click on "Cards" to return to this page with the format selected.
Mana symbols | |
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{W} | Mana costs in card text are written in curly brackets. |
{W/U} {W/P} | Hybrid and Phyrexian mana costs use a slash. |
{T} | Tap symbol |
{S}, {Q} | Snow mana, Untap symbol |
Placeholders | |
CARDNAME KARTENNAME ~ | references the card itself by name |
CARDTYPE | references the card itself by type ("creature" for a card that is a creature or "instant" for a card that is an instant) |
NULL | finds cards where the text is empty |
1 |
Abattoir Ghoul
(Schlachthaus-Ghul)
Creature - Zombie (3/2) First strike Whenever a creature dealt damage by Abattoir Ghoul this turn dies, you gain life equal to that creature's toughness.
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CMC: 4 Color: Black Tags | ||||||||||||||||
2 |
Absolver Thrull
(Absolutions-Thrull)
Creature - Thrull Cleric (2/3) Haunt (When this creature dies, exile it haunting target creature.) When Absolver Thrull enters the battlefield or the creature it haunts dies, destroy target enchantment.
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CMC: 4 Color: White Tags | ||||||||||||||||
3 |
Abu Ja'far
Creature - Human (0/1) When Abu Ja'far dies, destroy all creatures blocking or blocked by it. They can't be regenerated.
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CMC: 1 Color: White Tags | ||||||||||||||||
4 |
Abyssal Gatekeeper
(Torwächter der Unterwelt)
Creature - Horror (1/1) When Abyssal Gatekeeper dies, each player sacrifices a creature.
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CMC: 2 Color: Black Tags | ||||||||||||||||
5 |
Abzan Skycaptain
(Abzan-Geschwaderführer)
Creature - Bird Soldier (2/2) Flying When Abzan Skycaptain dies, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)
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CMC: 4 Color: White Tags | ||||||||||||||||
6 |
Academy Rector
(Rektor der Akademie)
Creature - Human Cleric (1/2) When Academy Rector dies, you may exile it. If you do, search your library for an enchantment card, put that card onto the battlefield, then shuffle your library.
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CMC: 4 Color: White Tags | ||||||||||||||||
7 |
Accursed Witch
(Verfluchte Hexe)
Creature - Human Shaman (4/2) Spells your opponents cast that target Accursed Witch cost {1} less to cast. When Accursed Witch dies, return it to the battlefield transformed under your control attached to target opponent.
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CMC: 4 Color: Black Tags | ||||||||||||||||
8 |
Akki Blizzard-Herder
(Akki-Blizzardrufer)
Creature - Goblin Shaman (1/1) When Akki Blizzard-Herder dies, each player sacrifices a land.
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CMC: 2 Color: Red Tags | ||||||||||||||||
9 |
Alabaster Dragon
(Alabasterdrache)
Creature - Dragon (4/4) Flying When Alabaster Dragon dies, shuffle it into its owner's library.
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CMC: 6 Color: White Tags | ||||||||||||||||
10 |
Angel of Fury
(Zorniger Engel)
Creature - Angel (3/5) Flying When Angel of Fury dies, you may shuffle it into its owner's library.
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CMC: 6 Color: White Tags | ||||||||||||||||
11 |
Angelic Destiny
(Engelsschicksal)
Enchantment - Aura Enchant creature Enchanted creature gets +4/+4, has flying and first strike, and is an Angel in addition to its other types. When enchanted creature dies, return Angelic Destiny to its owner's hand.
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CMC: 4 Color: White Tags | ||||||||||||||||
12 |
Anodet Lurker
(Schleichendes Anodet)
Artifact Creature - Construct (3/3) When Anodet Lurker dies, you gain 3 life.
obsoleted by Guardian Automaton |
CMC: 5 Color: Colorless Tags | ||||||||||||||||
13 |
Aphetto Vulture
(Aphetto-Geier)
Creature - Zombie Bird (3/2) Flying When Aphetto Vulture dies, you may put target Zombie card from your graveyard on top of your library.
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CMC: 6 Color: Black Tags | ||||||||||||||||
14 |
Arashin Sovereign
(Herrscher von Arashin)
Creature - Dragon (6/6) Flying When Arashin Sovereign dies, you may put it on the top or bottom of its owner's library.
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CMC: 7 Color: Multi Tags | ||||||||||||||||
15 |
Arcbound Bruiser
(Lichtbogen-Scherge)
Artifact Creature - Golem (0/0) Modular 3 (This creature enters the battlefield with three +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
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CMC: 5 Color: Colorless Tags | ||||||||||||||||
16 |
Arcbound Crusher
(Lichtbogen-Schläger)
Artifact Creature - Juggernaut (0/0) Trample Whenever another artifact enters the battlefield, put a +1/+1 counter on Arcbound Crusher. Modular 1 (This creature enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
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CMC: 4 Color: Colorless Tags | ||||||||||||||||
17 |
Arcbound Fiend
(Lichtbogen-Unhold)
Artifact Creature - Horror (0/0) Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) At the beginning of your upkeep, you may move a +1/+1 counter from target creature onto Arcbound Fiend. Modular 3 (This creature enters the battlefield with three +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
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CMC: 6 Color: Colorless Tags | ||||||||||||||||
18 |
Arcbound Hybrid
(Lichtbogen-Bastard)
Artifact Creature - Beast (0/0) Haste Modular 2 (This creature enters the battlefield with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
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CMC: 4 Color: Colorless Tags | ||||||||||||||||
19 |
Arcbound Lancer
(Lichtbogen-Lanzenträger)
Artifact Creature - Beast (0/0) First strike Modular 4 (This creature enters the battlefield with four +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
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CMC: 7 Color: Colorless Tags | ||||||||||||||||
20 |
Arcbound Overseer
(Lichtbogen-Aufseher)
Artifact Creature - Golem (0/0) At the beginning of your upkeep, put a +1/+1 counter on each creature with modular you control. Modular 6 (This creature enters the battlefield with six +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
|
CMC: 8 Color: Colorless Tags |
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